#include #include "PacketObjectAnimPlay.hpp" using namespace mwmp; PacketObjectAnimPlay::PacketObjectAnimPlay(RakNet::RakPeerInterface *peer) : WorldPacket(peer) { packetID = ID_OBJECT_ANIM_PLAY; hasCellData = true; } void PacketObjectAnimPlay::Object(WorldObject &worldObject, bool send) { WorldPacket::Object(worldObject, send); RW(worldObject.animGroup, send); RW(worldObject.animMode, send); }