#ifndef OPENMW_ACTORPROCESSOR_HPP #define OPENMW_ACTORPROCESSOR_HPP #include #include #include #include #include "Players.hpp" namespace mwmp { class ActorProcessor : public BasePacketProcessor { public: virtual void Do(ActorPacket &packet, const std::shared_ptr &player, BaseActorList &actorList); static bool Process(RakNet::Packet &packet, BaseActorList &actorList) noexcept; }; } #endif //OPENMW_ACTORPROCESSOR_HPP