#ifndef OPENMW_MWRENDER_RENDERBIN_H #define OPENMW_MWRENDER_RENDERBIN_H namespace MWRender { /// Defines the render bin numbers used in the OpenMW scene graph. The bin with the lowest number is rendered first. enum RenderBins { RenderBin_Sky = -1, RenderBin_Default = 0, // osg::StateSet::OPAQUE_BIN RenderBin_Water = 9, RenderBin_DepthSorted = 10, // osg::StateSet::TRANSPARENT_BIN RenderBin_OcclusionQuery = 11, RenderBin_FirstPerson = 12, RenderBin_SunGlare = 13 }; } #endif