#include "../Packets/Actor/PacketActorList.hpp" #include "../Packets/Actor/PacketActorAuthority.hpp" #include "../Packets/Actor/PacketActorTest.hpp" #include "../Packets/Actor/PacketActorAI.hpp" #include "../Packets/Actor/PacketActorAnimFlags.hpp" #include "../Packets/Actor/PacketActorAnimPlay.hpp" #include "../Packets/Actor/PacketActorAttack.hpp" #include "../Packets/Actor/PacketActorCellChange.hpp" #include "../Packets/Actor/PacketActorDeath.hpp" #include "../Packets/Actor/PacketActorEquipment.hpp" #include "../Packets/Actor/PacketActorInteraction.hpp" #include "../Packets/Actor/PacketActorPosition.hpp" #include "../Packets/Actor/PacketActorStatsDynamic.hpp" #include "../Packets/Actor/PacketActorSpeech.hpp" #include "ActorPacketController.hpp" mwmp::ActorPacketController::ActorPacketController(RakNet::RakPeerInterface *peer) { AddPacket(&packets, peer); AddPacket(&packets, peer); AddPacket(&packets, peer); AddPacket(&packets, peer); AddPacket(&packets, peer); AddPacket(&packets, peer); AddPacket(&packets, peer); AddPacket(&packets, peer); AddPacket(&packets, peer); AddPacket(&packets, peer); AddPacket(&packets, peer); AddPacket(&packets, peer); AddPacket(&packets, peer); AddPacket(&packets, peer); }