#ifndef OPENMW_MECHANICSHELPER_HPP #define OPENMW_MECHANICSHELPER_HPP #include #include namespace mwmp { class MechanicsHelper { public: MechanicsHelper(); ~MechanicsHelper(); osg::Vec3f getLinearInterpolation(osg::Vec3f start, osg::Vec3f end, float percent); void processAttack(const MWWorld::Ptr& attacker, Attack attack); }; } #endif //OPENMW_MECHANICSHELPER_HPP