#ifndef _ESM_BSGN_H #define _ESM_BSGN_H #include "record.hpp" #include "defs.hpp" #include "esm_reader.hpp" #include "esm_writer.hpp" namespace ESM { struct BirthSign : public Record { std::string name, description, texture; // List of powers and abilities that come with this birth sign. SpellList powers; void load(ESMReader &esm); void save(ESMWriter &esm); int getName() { return REC_BSGN; } }; } #endif