#include "mpgsnd_decoder.hpp" namespace MWSound { bool MpgSnd_Decoder::Open(const std::string &fname) { return false; } void MpgSnd_Decoder::Close() { } MpgSnd_Decoder::MpgSnd_Decoder() { static bool initdone = false; if(!initdone) mpg123_init(); initdone = true; } MpgSnd_Decoder::~MpgSnd_Decoder() { } }