// // Created by koncord on 29.08.16. // #include #include "PacketClass.hpp" mwmp::PacketClass::PacketClass(RakNet::RakPeerInterface *peer) : BasePacket(peer) { packetID = ID_GAME_CHARCLASS; } void mwmp::PacketClass::Packet(RakNet::BitStream *bs, mwmp::BasePlayer *player, bool send) { BasePacket::Packet(bs, player, send); RW(player->klass.mId, send); RW(player->customClass, send); if(player->customClass) { RW(player->klass.mName, send); RW(player->klass.mDescription, send); RW(player->klass.mData, send); } }