#ifndef OPENMW_ESSIMPORT_KLST_H #define OPENMW_ESSIMPORT_KLST_H #include <string> #include <map> namespace ESM { struct ESMReader; } namespace ESSImport { /// Kill Stats struct KLST { void load(ESM::ESMReader& esm); /// RefId, kill count std::map<std::string, int> mKillCounter; int mWerewolfKills; }; } #endif