// // Created by koncord on 30.08.16. // #include #include #include #include #include "World.hpp" void WorldFunctions::SetHour(unsigned short pid, double hour) noexcept { Player *player; GET_PLAYER(pid, player,); player->hour = hour; player->month = -1; player->day = -1; mwmp::Networking::get().getPlayerController()->GetPacket(ID_GAME_TIME)->Send(player, false); } void WorldFunctions::SetMonth(unsigned short pid, int month) noexcept { Player *player; GET_PLAYER(pid, player,); player->hour = -1; player->month = month; player->day = -1; mwmp::Networking::get().getPlayerController()->GetPacket(ID_GAME_TIME)->Send(player, false); } void WorldFunctions::SetDay(unsigned short pid, int day) noexcept { Player *player; GET_PLAYER(pid, player,); player->hour = -1; player->month = -1; player->day = day; mwmp::Networking::get().getPlayerController()->GetPacket(ID_GAME_TIME)->Send(player, false); }