#ifndef OPENMW_WORLDSTATE_HPP #define OPENMW_WORLDSTATE_HPP #include namespace mwmp { class Networking; class Worldstate : public BaseWorldstate { public: Worldstate(); virtual ~Worldstate(); void setMapExplored(); void sendMapExplored(int x, int y, const std::vector& imageData); private: Networking *getNetworking(); }; } #endif //OPENMW_WORLDSTATE_HPP