OpenMW - the completely unofficial reimplementation of Morrowind ================================================================ OpenMW is an open source reimplementation of the Morrowind game engine. For more information, see README.txt or http://openmw.snaptoad.com/ Running OpenMW ============== OpenMW consists of three separate downloads: openmw-0.X_win32.zip - binary package (with EXE file) openmw-0.X.zip - source code openmw-dll-pack.zip - library pack You only need the binary or the source package, not both. The DLL pack is needed in both cases. NOTE: If downloaded the SOURCE release, please read COMPILE-win32.txt before reading the rest of this file. Configuration ------------------- OpenMW assumes you have the Morrowind data files in c:\Program Files\Bethesda Softworks\Morrowind\Data Files\ . If this is not where you have installed Morrowind, you should edit the file openmw.ini. Running ------- Just run openmw.exe and enjoy! ;-) The first time you run OpenMW, you will be asked to set screen resolution and other graphics settings. To be safe, I don't recommend setting fullscreen mode on the first run. You can bring up the dialogue at any time by using the -oc switch. Move around with WASD or arrow keys, change physics mode (walking, flying, ghost) with 't', exit with 'q' or escape. You start in a cell called "Assu". You can change this in openmw.ini or by specifying a cell name on the command line. Write openmw -h on the command line to see a complete list of options.