#include #include "PacketObjectSpawn.hpp" using namespace mwmp; PacketObjectSpawn::PacketObjectSpawn(RakNet::RakPeerInterface *peer) : WorldPacket(peer) { packetID = ID_OBJECT_SPAWN; hasCellData = true; } void PacketObjectSpawn::Object(WorldObject &worldObject, bool send) { WorldPacket::Object(worldObject, send); RW(worldObject.position, send); RW(worldObject.hasMaster, send); if (worldObject.hasMaster) { RW(worldObject.master.refNumIndex, send); RW(worldObject.master.mpNum, send); RW(worldObject.master.guid, send); } }