#include "esmloader.hpp" #include "esmstore.hpp" #include namespace MWWorld { EsmLoader::EsmLoader(MWWorld::ESMStore& store, std::vector& readers, ToUTF8::Utf8Encoder* encoder, Loading::Listener& listener) : ContentLoader(listener) , mEsm(readers) , mStore(store) , mEncoder(encoder) { } void EsmLoader::load(const boost::filesystem::path& filepath, int& index) { ContentLoader::load(filepath.filename(), index); ESM::ESMReader lEsm; lEsm.setEncoder(mEncoder); lEsm.setIndex(index); lEsm.setGlobalReaderList(&mEsm); lEsm.open(filepath.string()); mEsm[index] = lEsm; mStore.load(mEsm[index], &mListener); } } /* namespace MWWorld */