#!/bin/sh free -m mkdir build cd build export CODE_COVERAGE=1 export RAKNET_ROOT=~/RakNet export Terra_ROOT=~/terra-Linux-x86_64-332a506 export BUILD_SERVER=OFF if [ "${CC}" = "clang" ]; then export CODE_COVERAGE=0; else export COMPILER_NAME=gcc export CXX=g++-6 export CC=gcc-6 export BUILD_SERVER=ON fi ${ANALYZE}cmake .. -DBUILD_OPENMW_MP=${BUILD_SERVER} -DBUILD_WITH_CODE_COVERAGE=${CODE_COVERAGE} -DBUILD_BSATOOL=OFF -DBUILD_ESMTOOL=OFF -DBUILD_ESSIMPORTER=OFF -DBUILD_LAUNCHER=OFF -DBUILD_MWINIIMPORTER=OFF -DBUILD_MYGUI_PLUGIN=OFF -DBUILD_OPENCS=OFF -DBUILD_WIZARD=OFF -DBUILD_BROWSER=OFF -DBUILD_UNITTESTS=1 -DCMAKE_INSTALL_PREFIX=/usr -DBINDIR=/usr/games -DCMAKE_BUILD_TYPE="None" -DUSE_SYSTEM_TINYXML=TRUE -DRakNet_LIBRARY_RELEASE=~/RakNet/lib/libRakNetLibStatic.a -DRakNet_LIBRARY_DEBUG=~/RakNet/lib/libRakNetLibStatic.a