#include "ObjectProcessor.hpp" #include "Networking.hpp" using namespace mwmp; template typename BasePacketProcessor::processors_t BasePacketProcessor::processors; void ObjectProcessor::Do(ObjectPacket &packet, Player &player, BaseObjectList &objectList) { packet.Send(true); } bool ObjectProcessor::Process(RakNet::Packet &packet, BaseObjectList &objectList) noexcept { // Clear our BaseObjectList before loading new data in it objectList.cell.blank(); objectList.baseObjects.clear(); objectList.guid = packet.guid; for (auto &processor : processors) { if (processor.first == packet.data[0]) { Player *player = Players::getPlayer(packet.guid); ObjectPacket *myPacket = Networking::get().getObjectPacketController()->GetPacket(packet.data[0]); myPacket->setObjectList(&objectList); objectList.isValid = true; if (!processor.second->avoidReading) myPacket->Read(); if (objectList.isValid) processor.second->Do(*myPacket, *player, objectList); else LOG_MESSAGE_SIMPLE(Log::LOG_ERROR, "Received %s that failed integrity check and was ignored!", processor.second->strPacketID.c_str()); return true; } } return false; }