// // Created by koncord on 06.06.17. // #ifndef OPENMW_TEXTINPUTDIALOG_HPP #define OPENMW_TEXTINPUTDIALOG_HPP #include "apps/openmw/mwgui/windowbase.hpp" namespace MWGui { class WindowManager; } namespace mwmp { class TextInputDialog : public MWGui::WindowModal { public: TextInputDialog(); std::string getTextInput() const; void setTextInput(const std::string &text); void setNextButtonShow(bool shown); void setTextLabel(const std::string &label); void setTextNote(const std::string ¬e); void setEditPassword(bool value); virtual void onOpen(); virtual bool exit(); /** Event : Dialog finished, OK button clicked.\n signature : void method()\n */ EventHandle_WindowBase eventDone; protected: void onOkClicked(MyGUI::Widget *_sender); void onTextAccepted(MyGUI::Edit *_sender); private: MyGUI::EditBox *mTextEdit; }; } #endif //OPENMW_TEXTINPUTDIALOG_HPP