#ifndef OPENMW_MWRENDER_SHADOW_H #define OPENMW_MWRENDER_SHADOW_H #include namespace MWRender { class MWShadow : public osgShadow::ViewDependentShadowMap { public: MWShadow(); virtual void cull(osgUtil::CullVisitor& cv); protected: osg::ref_ptr debugCamera; osg::ref_ptr debugProgram; osg::ref_ptr debugGeometry; osg::ref_ptr testTex; }; } #endif //OPENMW_MWRENDER_SHADOW_H