project (Components)

# Version file
set (VERSION_IN_FILE "${OpenMW_SOURCE_DIR}/files/version.in")
set (VERSION_FILE "${OpenMW_BINARY_DIR}/resources/version")
if (GIT_CHECKOUT)
  add_custom_target (git-version
       COMMAND ${CMAKE_COMMAND}
            -DGIT_EXECUTABLE=${GIT_EXECUTABLE}
            -DPROJECT_SOURCE_DIR=${PROJECT_SOURCE_DIR}
            -DVERSION_IN_FILE=${VERSION_IN_FILE}
            -DVERSION_FILE=${VERSION_FILE}
            -DOPENMW_VERSION_MAJOR=${OPENMW_VERSION_MAJOR}
            -DOPENMW_VERSION_MINOR=${OPENMW_VERSION_MINOR}
            -DOPENMW_VERSION_RELEASE=${OPENMW_VERSION_RELEASE}
            -DOPENMW_VERSION=${OPENMW_VERSION}
            -P ${CMAKE_CURRENT_SOURCE_DIR}/../cmake/GitVersion.cmake
            VERBATIM)
else (GIT_CHECKOUT)
    configure_file(${VERSION_IN_FILE} ${VERSION_FILE})
endif (GIT_CHECKOUT)

if (OPENGL_ES)
    find_package(OpenGLES REQUIRED)
else()
    find_package(OpenGL REQUIRED)
endif()

# source files

add_component_dir (settings
    settings
    )

add_component_dir (bsa
    bsa_file
    )

add_component_dir (vfs
    manager archive bsaarchive filesystemarchive registerarchives
    )

add_component_dir (resource
    scenemanager keyframemanager imagemanager bulletshapemanager bulletshape niffilemanager objectcache multiobjectcache resourcesystem resourcemanager
    )

add_component_dir (shader
    shadermanager shadervisitor
    )

add_component_dir (sceneutil
    clone attach visitor util statesetupdater controller skeleton riggeometry lightcontroller
    lightmanager lightutil positionattitudetransform workqueue unrefqueue pathgridutil waterutil
    )

add_component_dir (nif
    controlled effect niftypes record controller extra node record_ptr data niffile property nifkey base nifstream
    )

add_component_dir (nifosg
    nifloader controller particle userdata
    )

add_component_dir (nifbullet
    bulletnifloader
    )

add_component_dir (to_utf8
    to_utf8
    )

add_component_dir (esm
    attr defs esmcommon esmreader esmwriter loadacti loadalch loadappa loadarmo loadbody loadbook loadbsgn loadcell
    loadclas loadclot loadcont loadcrea loaddial loaddoor loadench loadfact loadglob loadgmst
    loadinfo loadingr loadland loadlevlist loadligh loadlock loadprob loadrepa loadltex loadmgef loadmisc
    loadnpc loadpgrd loadrace loadregn loadscpt loadskil loadsndg loadsoun loadspel loadsscr loadstat
    loadweap records aipackage effectlist spelllist variant variantimp loadtes3 cellref filter
    savedgame journalentry queststate locals globalscript player objectstate cellid cellstate globalmap inventorystate containerstate npcstate creaturestate dialoguestate statstate
    npcstats creaturestats weatherstate quickkeys fogstate spellstate activespells creaturelevliststate doorstate projectilestate debugprofile
    aisequence magiceffects util custommarkerstate stolenitems transport animationstate controlsstate
    )

add_component_dir (esmterrain
    storage
    )

add_component_dir (misc
    utf8stream stringops resourcehelpers rng messageformatparser
    )

IF(NOT WIN32 AND NOT APPLE)
    add_definitions(-DGLOBAL_DATA_PATH="${GLOBAL_DATA_PATH}")
    add_definitions(-DGLOBAL_CONFIG_PATH="${GLOBAL_CONFIG_PATH}")
ENDIF()
add_component_dir (files
    linuxpath androidpath windowspath macospath fixedpath multidircollection collections configurationmanager escape
    lowlevelfile constrainedfilestream memorystream
    )

add_component_dir (compiler
    context controlparser errorhandler exception exprparser extensions fileparser generator
    lineparser literals locals output parser scanner scriptparser skipparser streamerrorhandler
    stringparser tokenloc nullerrorhandler opcodes extensions0 declarationparser
    quickfileparser discardparser junkparser
    )

add_component_dir (interpreter
    context controlopcodes genericopcodes installopcodes interpreter localopcodes mathopcodes
    miscopcodes opcodes runtime scriptopcodes spatialopcodes types defines
    )

add_component_dir (translation
    translation
    )

add_component_dir (terrain
    storage world buffercache defs terraingrid material
    )

add_component_dir (loadinglistener
    loadinglistener
    )

add_component_dir (myguiplatform
    myguirendermanager myguidatamanager myguiplatform myguitexture myguiloglistener additivelayer scalinglayer
    )

add_component_dir (widgets
    box imagebutton tags list numericeditbox sharedstatebutton windowcaption widgets
    )

add_component_dir (fontloader
    fontloader
    )

add_component_dir (sdlutil
    sdlgraphicswindow imagetosurface sdlinputwrapper sdlvideowrapper OISCompat events sdlcursormanager
    )

add_component_dir (version
    version
    )

add_component_dir (fallback
    fallback validate
    )

set (ESM_UI ${CMAKE_SOURCE_DIR}/files/ui/contentselector.ui
    )

if (USE_QT)
    add_component_qt_dir (contentselector
        model/modelitem model/esmfile
        model/naturalsort model/contentmodel
        model/loadordererror
        view/combobox view/contentselector
        )
    add_component_qt_dir (config
        gamesettings
        launchersettings
        settingsbase
        )

    add_component_qt_dir (process
        processinvoker
        )

    if (DESIRED_QT_VERSION MATCHES 4)
        include(${QT_USE_FILE})
        QT4_WRAP_UI(ESM_UI_HDR ${ESM_UI})
        QT4_WRAP_CPP(MOC_SRCS ${COMPONENT_MOC_FILES})
    else()
        QT5_WRAP_UI(ESM_UI_HDR ${ESM_UI})
        QT5_WRAP_CPP(MOC_SRCS ${COMPONENT_MOC_FILES})
    endif()
endif()

if (CMAKE_COMPILER_IS_GNUCXX OR CMAKE_CXX_COMPILER_ID MATCHES "Clang")
    if("${CMAKE_SYSTEM_PROCESSOR}" STREQUAL "x86_64" AND NOT APPLE)
        add_definitions(-fPIC)
    endif()
endif ()

include_directories(${Bullet_INCLUDE_DIRS} ${CMAKE_CURRENT_BINARY_DIR})

add_library(components STATIC ${COMPONENT_FILES} ${MOC_SRCS} ${ESM_UI_HDR})

if (OPENGL_ES)
    set(GL_LIB ${OPENGLES_gl_LIBRARY})
else()
    set(GL_LIB ${OPENGL_gl_LIBRARY})
endif()

target_link_libraries(components
    ${Boost_SYSTEM_LIBRARY}
    ${Boost_FILESYSTEM_LIBRARY}
    ${Boost_THREAD_LIBRARY}
    ${Boost_PROGRAM_OPTIONS_LIBRARY}
    ${OSG_LIBRARIES}
    ${OPENTHREADS_LIBRARIES}
    ${OSGPARTICLE_LIBRARIES}
    ${OSGUTIL_LIBRARIES}
    ${OSGDB_LIBRARIES}
    ${OSGVIEWER_LIBRARIES}
    ${OSGGA_LIBRARIES}
    ${OSGFX_LIBRARIES}
    ${OSGANIMATION_LIBRARIES}
    ${Bullet_LIBRARIES}
    ${SDL2_LIBRARIES}
    # For MyGUI platform
    ${GL_LIB}
    ${MyGUI_LIBRARIES}
    )

if (WIN32)
    target_link_libraries(components
    ${Boost_LOCALE_LIBRARY})
endif()

if (USE_QT)
    if (DESIRED_QT_VERSION MATCHES 4)
        target_link_libraries(components
        ${QT_QTCORE_LIBRARY}
        ${QT_QTGUI_LIBRARY})
    else()
        qt5_use_modules(components Widgets Core)
    endif()
endif()

if (GIT_CHECKOUT)
    add_dependencies (components git-version)
endif (GIT_CHECKOUT)

if (WIN32)
    target_link_libraries(components shlwapi)
    if(MINGW)
        set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -DNOGDI")
    endif(MINGW)
endif()

# Fix for not visible pthreads functions for linker with glibc 2.15
if (UNIX AND NOT APPLE)
target_link_libraries(components ${CMAKE_THREAD_LIBS_INIT})
endif()


# Make the variable accessible for other subdirectories
set(COMPONENT_FILES ${COMPONENT_FILES} PARENT_SCOPE)