// // Created by koncord on 01.04.17. // #ifndef OPENMW_PROCESSORPLAYERDYNAMICSTATS_HPP #define OPENMW_PROCESSORPLAYERDYNAMICSTATS_HPP #include "apps/openmw-mp/PlayerProcessor.hpp" namespace mwmp { class ProcessorPlayerDynamicStats : public PlayerProcessor { public: ProcessorPlayerDynamicStats() { BPP_INIT(ID_PLAYER_DYNAMICSTATS) } void Do(PlayerPacket &packet, Player &player) override { DEBUG_PRINTF(strPacketID.c_str()); packet.setPlayer(&player); packet.Read(); player.sendToLoaded(&packet); } }; } #endif //OPENMW_PROCESSORPLAYERDYNAMICSTATS_HPP