#ifndef OPENMW_COMPONENTS_MISC_GLDEBUG_H #define OPENMW_COMPONENTS_MISC_GLDEBUG_H #include class EnableGLDebugOperation : public osg::GraphicsOperation { public: EnableGLDebugOperation(); virtual void operator()(osg::GraphicsContext* graphicsContext); private: OpenThreads::Mutex mMutex; }; #endif