#ifndef CSM_WOLRD_IDTABLE_H #define CSM_WOLRD_IDTABLE_H #include #include "idtablebase.hpp" #include "universalid.hpp" #include "columns.hpp" /*! \brief * Clas for holding the model. Uses typical qt table abstraction/interface for granting access to the individiual fields of the records, * Some records are holding nested data (for instance inventory list of the npc). In casses like this, table model offers interface * to access nested data in the qt way – that is specify parent. Since some of those nested data require multiple columns to * represent informations, single int (default way to index model in the qmodelindex) is not sufficiant. Therefore tablemodelindex class * can hold two ints for the sake of indexing two dimensions of the table. This model does not support multiple levels of the nested * data. Vast majority of methods makes sense only for the top level data. */ namespace CSMWorld { class CollectionBase; class RecordBase; class NestedTableWrapperBase; class IdTable : public IdTableBase { Q_OBJECT private: CollectionBase *mIdCollection; // not implemented IdTable (const IdTable&); IdTable& operator= (const IdTable&); unsigned int foldIndexAdress(const QModelIndex& index) const; std::pair unfoldIndexAdress(unsigned int id) const; public: IdTable (CollectionBase *idCollection, unsigned int features = 0); ///< The ownership of \a idCollection is not transferred. virtual ~IdTable(); virtual int rowCount (const QModelIndex & parent = QModelIndex()) const; virtual int columnCount (const QModelIndex & parent = QModelIndex()) const; virtual QVariant data (const QModelIndex & index, int role = Qt::DisplayRole) const; virtual QVariant headerData (int section, Qt::Orientation orientation, int role = Qt::DisplayRole) const; QVariant nestedHeaderData(int section, int subSection, Qt::Orientation orientation, int role = Qt::DisplayRole) const; NestedTableWrapperBase* nestedTable(const QModelIndex &index) const; void setNestedTable(const QModelIndex &index, const NestedTableWrapperBase& nestedTable); virtual bool setData ( const QModelIndex &index, const QVariant &value, int role = Qt::EditRole); virtual Qt::ItemFlags flags (const QModelIndex & index) const; virtual bool removeRows (int row, int count, const QModelIndex& parent = QModelIndex()); void addNestedRow (const QModelIndex& parent, int position); virtual QModelIndex index (int row, int column, const QModelIndex& parent = QModelIndex()) const; virtual QModelIndex parent (const QModelIndex& index) const; virtual bool hasChildren (const QModelIndex& index) const; void addRecord (const std::string& id, UniversalId::Type type = UniversalId::Type_None); ///< \param type Will be ignored, unless the collection supports multiple record types void cloneRecord(const std::string& origin, const std::string& destination, UniversalId::Type type = UniversalId::Type_None); virtual QModelIndex getModelIndex (const std::string& id, int column) const; void setRecord (const std::string& id, const RecordBase& record); ///< Add record or overwrite existing recrod. const RecordBase& getRecord (const std::string& id) const; virtual int searchColumnIndex (Columns::ColumnId id) const; ///< Return index of column with the given \a id. If no such column exists, -1 is returned. virtual int findColumnIndex (Columns::ColumnId id) const; ///< Return index of column with the given \a id. If no such column exists, an exception is /// thrown. void reorderRows (int baseIndex, const std::vector& newOrder); ///< Reorder the rows [baseIndex, baseIndex+newOrder.size()) according to the indices /// given in \a newOrder (baseIndex+newOrder[0] specifies the new index of row baseIndex). virtual std::pair view (int row) const; ///< Return the UniversalId and the hint for viewing \a row. If viewing is not /// supported by this table, return (UniversalId::Type_None, ""). /// Is \a id flagged as deleted? virtual bool isDeleted (const std::string& id) const; int getColumnId(int column) const; }; } #endif