#include "controllers.hpp" #include <MyGUI_InputManager.h> #include <MyGUI_Widget.h> namespace MWGui { namespace Controllers { void ControllerFollowMouse::prepareItem(MyGUI::Widget *_widget) { } bool ControllerFollowMouse::addTime(MyGUI::Widget *_widget, float _time) { _widget->setPosition(MyGUI::InputManager::getInstance().getMousePosition()); return true; } } }