#include "loadmgef.hpp" namespace { const int NumberOfHardcodedFlags = 143; const int HardcodedFlags[NumberOfHardcodedFlags] = { 0x11c8, 0x11c0, 0x11c8, 0x11e0, 0x11e0, 0x11e0, 0x11e0, 0x11d0, 0x11c0, 0x11c0, 0x11e0, 0x11c0, 0x11184, 0x11184, 0x1f0, 0x1f0, 0x1f0, 0x11d2, 0x11f0, 0x11d0, 0x11d0, 0x11d1, 0x1d2, 0x1f0, 0x1d0, 0x1d0, 0x1d1, 0x1f0, 0x11d0, 0x11d0, 0x11d0, 0x11d0, 0x11d0, 0x11d0, 0x11d0, 0x11d0, 0x11d0, 0x1d0, 0x1d0, 0x11c8, 0x31c0, 0x11c0, 0x11c0, 0x11c0, 0x1180, 0x11d8, 0x11d8, 0x11d0, 0x11d0, 0x11180, 0x11180, 0x11180, 0x11180, 0x11180, 0x11180, 0x11180, 0x11180, 0x11c4, 0x111b8, 0x1040, 0x104c, 0x104c, 0x104c, 0x104c, 0x1040, 0x1040, 0x1040, 0x11c0, 0x11c0, 0x1cc, 0x1cc, 0x1cc, 0x1cc, 0x1cc, 0x1c2, 0x1c0, 0x1c0, 0x1c0, 0x1c1, 0x11c2, 0x11c0, 0x11c0, 0x11c0, 0x11c1, 0x11c0, 0x21192, 0x20190, 0x20190, 0x20190, 0x21191, 0x11c0, 0x11c0, 0x11c0, 0x11c0, 0x11c0, 0x11c0, 0x11c0, 0x11c0, 0x11c0, 0x11c0, 0x1c0, 0x11190, 0x9048, 0x9048, 0x9048, 0x9048, 0x9048, 0x9048, 0x9048, 0x9048, 0x9048, 0x9048, 0x9048, 0x9048, 0x9048, 0x9048, 0x9048, 0x11c0, 0x1180, 0x1180, 0x5048, 0x5048, 0x5048, 0x5048, 0x5048, 0x5048, 0x1188, 0x5048, 0x5048, 0x5048, 0x5048, 0x5048, 0x1048, 0x104c, 0x1048, 0x40, 0x11c8, 0x1048, 0x1048, 0x1048, 0x1048, 0x1048, 0x1048 }; } namespace ESM { void MagicEffect::load(ESMReader &esm) { esm.getHNT(index, "INDX"); esm.getHNT(data, "MEDT", 36); if (index>=0 && index<NumberOfHardcodedFlags) data.flags |= HardcodedFlags[index]; icon = esm.getHNOString("ITEX"); particle = esm.getHNOString("PTEX"); boltSound = esm.getHNOString("BSND"); castSound = esm.getHNOString("CSND"); hitSound = esm.getHNOString("HSND"); areaSound = esm.getHNOString("ASND"); casting = esm.getHNOString("CVFX"); bolt = esm.getHNOString("BVFX"); hit = esm.getHNOString("HVFX"); area = esm.getHNOString("AVFX"); description = esm.getHNOString("DESC"); } }