#ifndef MWMECHANICS_SECURITY_H #define MWMECHANICS_SECURITY_H #include "../mwworld/ptr.hpp" namespace MWMechanics { /// @brief implementation of Security skill class Security { public: Security (const MWWorld::Ptr& actor); void pickLock (const MWWorld::Ptr& lock, const MWWorld::Ptr& lockpick, std::string& resultMessage, std::string& resultSound); void probeTrap (const MWWorld::Ptr& trap, const MWWorld::Ptr& probe, std::string& resultMessage, std::string& resultSound); private: float mAgility, mLuck, mSecuritySkill, mFatigueTerm; MWWorld::Ptr mActor; }; } #endif