#include #include "PacketObjectAnimPlay.hpp" using namespace mwmp; PacketObjectAnimPlay::PacketObjectAnimPlay(RakNet::RakPeerInterface *peer) : WorldPacket(peer) { packetID = ID_OBJECT_ANIM_PLAY; } void PacketObjectAnimPlay::Packet(RakNet::BitStream *bs, WorldEvent *event, bool send) { WorldPacket::Packet(bs, event, send); RW(event->cellRef.mRefID, send); RW(event->cellRef.mRefNum.mIndex, send); RW(event->cell.mData.mFlags, send); RW(event->cell.mData.mX, send); RW(event->cell.mData.mY, send); RW(event->cell.mName, send); RW(event->animGroup, send); RW(event->animMode, send); }