#ifndef GAME_MWWORLD_CONTAINERUTIL_H #define GAME_MWWORLD_CONTAINERUTIL_H #include <string> #include <vector> #include <components/esm_store/store.hpp> #include "containerstore.hpp" #include "ptr.hpp" #include "refdata.hpp" namespace MWWorld { void listItemsInContainer (const std::string& id, ContainerStore<MWWorld::RefData>& containerStore, const ESMS::ESMStore& store, std::vector<Ptr>& list); ///< append all references with the given id to list. } #endif