<?xml version="1.0" encoding="UTF-8"?> <MyGUI type="Resource" version="1.1"> <!-- The 'box' frame that surrounds various HUD items and other elements --> <Resource type="ResourceSkin" name="HUD_Box" size="40 40"> <!-- The interior of the box --> <Child type="Widget" skin="BlackBG" offset="0 0 40 40" align="Stretch"/> <!-- Borders --> <Child type="Widget" skin="MW_Box" offset="0 0 40 40" align="Left Stretch"/> </Resource> <Resource type="ResourceSkin" name="HUD_Box_Transparent" size="40 40"> <Child type="Widget" skin="MW_Box" offset="0 0 40 40" align="Left Stretch"/> </Resource> <Resource type="ResourceSkin" name="HUD_Box_NoTransp" size="40 40"> <!-- The interior of the box --> <Child type="Widget" skin="DialogBG" offset="0 0 40 40" align="Stretch"/> <!-- Borders --> <Child type="Widget" skin="MW_Box" offset="0 0 40 40" align="Left Stretch"/> </Resource> <Resource type="ResourceSkin" name="HUD_Box_NoTransp_Owned" size="40 40"> <!-- The interior of the box --> <Child type="Widget" skin="DialogBG_NoTransp_Owned" offset="0 0 40 40" align="Stretch"/> <!-- Borders --> <Child type="Widget" skin="MW_Box" offset="0 0 40 40" align="Left Stretch"/> </Resource> <Resource type="ResourceSkin" name="HUD_Box_Owned" size="40 40"> <!-- The interior of the box --> <Child type="Widget" skin="DialogBG_Owned" offset="0 0 40 40" align="Stretch"/> <!-- Borders --> <Child type="Widget" skin="MW_Box" offset="0 0 40 40" align="Left Stretch"/> </Resource> <!-- Defines crosshair color --> <Resource type="ResourceSkin" name="HUD_Crosshair" size="32 32" texture="textures\target.dds"> <BasisSkin type="MainSkin" offset="0 0 32 32"> <State name="normal" offset="0 0 32 32"/> </BasisSkin> </Resource> <!-- Defines owned crosshair color --> <Resource type="ResourceSkin" name="HUD_Crosshair_Owned" size="32 32" texture="textures\target.dds"> <Property key="Colour" value="#{setting=GUI,color crosshair owned}"/> <BasisSkin type="MainSkin" offset="0 0 32 32"> <State name="normal" offset="0 0 32 32"/> </BasisSkin> </Resource> </MyGUI>