// // Created by koncord on 08.03.16. // #include "PacketPlayerAttribute.hpp" #include using namespace mwmp; PacketPlayerAttribute::PacketPlayerAttribute(RakNet::RakPeerInterface *peer) : PlayerPacket(peer) { packetID = ID_PLAYER_ATTRIBUTE; } void PacketPlayerAttribute::Packet(RakNet::BitStream *bs, BasePlayer *player, bool send) { PlayerPacket::Packet(bs, player, send); for (int i = 0; i < AttributeCount; ++i) RW(player->creatureStats.mAttributes[i], send); }