#ifndef OPENMW_BASEWORLDSTATE_HPP #define OPENMW_BASEWORLDSTATE_HPP #include #include namespace mwmp { class BaseWorldstate { public: BaseWorldstate() { month = -1; day = -1; hour = -1; daysPassed = -1; timeScale = -1; } RakNet::RakNetGUID guid; double hour; int day; int month; int year; int daysPassed; float timeScale; bool hasPlayerCollision; bool hasActorCollision; bool hasPlacedObjectCollision; bool useActorCollisionForPlacedObjects; bool isValid; }; } #endif //OPENMW_BASEWORLDSTATE_HPP