#ifndef OPENMW_CELL_HPP #define OPENMW_CELL_HPP #include "LocalActor.hpp" #include "DedicatedActor.hpp" #include "../mwworld/cellstore.hpp" namespace mwmp { class Cell { public: Cell(MWWorld::CellStore* cellStore); ~Cell(); void update(); void initializeLocalActors(); void uninitializeLocalActors(); std::string generateMapIndex(MWWorld::Ptr ptr); MWWorld::CellStore* getCellStore(); std::string getDescription(); private: MWWorld::CellStore* store; std::map<std::string, mwmp::LocalActor *> localActors; std::map<std::string, mwmp::DedicatedActor *> dedicatedActors; }; } #endif //OPENMW_CELL_HPP