// // Created by koncord on 16.04.17. // #ifndef OPENMW_PROCESSORGAMETIME_HPP #define OPENMW_PROCESSORGAMETIME_HPP #include #include #include "../PlayerProcessor.hpp" namespace mwmp { class ProcessorGameTime : public PlayerProcessor { public: ProcessorGameTime() { BPP_INIT(ID_GAME_TIME) } virtual void Do(PlayerPacket &packet, BasePlayer *player) { if (isLocal()) { MWBase::World *world = MWBase::Environment::get().getWorld(); if (player->hour != -1) world->setHour(player->hour); else if (player->day != -1) world->setDay(player->day); else if (player->month != -1) world->setMonth(player->month); } } }; } #endif //OPENMW_PROCESSORGAMETIME_HPP