#ifndef OPENMW_ESM_SOUN_H #define OPENMW_ESM_SOUN_H #include #include "record.hpp" namespace ESM { struct SOUNstruct { unsigned char mVolume, mMinRange, mMaxRange; }; struct Sound : public Record { SOUNstruct mData; std::string mSound; void load(ESMReader &esm); void save(ESMWriter &esm); int getName() { return REC_SOUN; } }; } #endif