#ifndef _ESM_BSGN_H #define _ESM_BSGN_H #include #include "record.hpp" #include "spelllist.hpp" namespace ESM { struct BirthSign : public Record { std::string mName, mDescription, mTexture; // List of powers and abilities that come with this birth sign. SpellList mPowers; void load(ESMReader &esm); void save(ESMWriter &esm); int getName() { return REC_BSGN; } }; } #endif