#ifndef OPENMW_PROCESSORGAMEWEATHER_HPP #define OPENMW_PROCESSORGAMEWEATHER_HPP #include "../PlayerProcessor.hpp" namespace mwmp { class ProcessorGameWeather : public PlayerProcessor { public: ProcessorGameWeather() { BPP_INIT(ID_GAME_WEATHER) } void Do(PlayerPacket &packet, Player &player) override { // Placeholder to be filled in later } }; } #endif //OPENMW_PROCESSORGAMEWEATHER_HPP