// // Created by koncord on 17.03.16. // #include "PacketSkill.hpp" #include #include #include "PacketAttributesAndStats.hpp" using namespace mwmp; PacketSkill::PacketSkill(RakNet::RakPeerInterface *peer) : BasePacket(peer) { packetID = ID_GAME_SKILL; } void PacketSkill::Packet(RakNet::BitStream *bs, BasePlayer *player, bool send) { BasePacket::Packet(bs, player, send); for (int i = 0; i < StatsCount; ++i) RW(player->NpcStats()->mSkills[i], send); }