#ifndef OPENMW_PROCESSORPLAYERREGIONCHANGE_HPP #define OPENMW_PROCESSORPLAYERREGIONCHANGE_HPP #include "apps/openmw-mp/PlayerProcessor.hpp" namespace mwmp { class ProcessorPlayerRegionChange : public PlayerProcessor { public: ProcessorPlayerRegionChange() { BPP_INIT(ID_PLAYER_REGION_CHANGE) } void Do(PlayerPacket &packet, Player &player) override { DEBUG_PRINTF(strPacketID.c_str()); Script::Call(player.getId()); } }; } #endif //OPENMW_PROCESSORPLAYERREGIONCHANGE_HPP