// // Created by koncord on 05.01.16. // #include "PacketPlayerPosition.hpp" #include using namespace std; using namespace mwmp; PacketPlayerPosition::PacketPlayerPosition(RakNet::RakPeerInterface *peer) : PlayerPacket(peer) { packetID = ID_PLAYER_POSITION; priority = MEDIUM_PRIORITY; //reliability = UNRELIABLE_SEQUENCED; } void PacketPlayerPosition::Packet(RakNet::BitStream *bs, bool send) { PlayerPacket::Packet(bs, send); RW(player->position, send, 1); RW(player->direction, send, 1); }