#ifndef OPENMW_PROCESSOROBJECTMOVE_HPP #define OPENMW_PROCESSOROBJECTMOVE_HPP #include "../WorldProcessor.hpp" namespace mwmp { class ProcessorObjectMove : public WorldProcessor { public: ProcessorObjectMove() { BPP_INIT(ID_OBJECT_MOVE) } }; } #endif //OPENMW_PROCESSOROBJECTMOVE_HPP