#include "../Packets/Object/PacketObjectAnimPlay.hpp" #include "../Packets/Object/PacketObjectAttach.hpp" #include "../Packets/Object/PacketObjectCollision.hpp" #include "../Packets/Object/PacketObjectDelete.hpp" #include "../Packets/Object/PacketObjectLock.hpp" #include "../Packets/Object/PacketObjectMove.hpp" #include "../Packets/Object/PacketObjectPlace.hpp" #include "../Packets/Object/PacketObjectReset.hpp" #include "../Packets/Object/PacketObjectRotate.hpp" #include "../Packets/Object/PacketObjectScale.hpp" #include "../Packets/Object/PacketObjectSpawn.hpp" #include "../Packets/Object/PacketObjectState.hpp" #include "../Packets/Object/PacketObjectTrap.hpp" #include "../Packets/Object/PacketContainer.hpp" #include "../Packets/Object/PacketDoorDestination.hpp" #include "../Packets/Object/PacketDoorState.hpp" #include "../Packets/Object/PacketMusicPlay.hpp" #include "../Packets/Object/PacketVideoPlay.hpp" #include "../Packets/Object/PacketConsoleCommand.hpp" #include "../Packets/Object/PacketScriptLocalShort.hpp" #include "../Packets/Object/PacketScriptLocalFloat.hpp" #include "../Packets/Object/PacketScriptMemberShort.hpp" #include "../Packets/Object/PacketScriptMemberFloat.hpp" #include "../Packets/Object/PacketScriptGlobalShort.hpp" #include "../Packets/Object/PacketScriptGlobalFloat.hpp" #include "ObjectPacketController.hpp" mwmp::ObjectPacketController::ObjectPacketController(RakNet::RakPeerInterface *peer) { AddPacket<PacketObjectAnimPlay>(&packets, peer); AddPacket<PacketObjectAttach>(&packets, peer); AddPacket<PacketObjectCollision>(&packets, peer); AddPacket<PacketObjectDelete>(&packets, peer); AddPacket<PacketObjectLock>(&packets, peer); AddPacket<PacketObjectMove>(&packets, peer); AddPacket<PacketObjectPlace>(&packets, peer); AddPacket<PacketObjectReset>(&packets, peer); AddPacket<PacketObjectRotate>(&packets, peer); AddPacket<PacketObjectScale>(&packets, peer); AddPacket<PacketObjectSpawn>(&packets, peer); AddPacket<PacketObjectState>(&packets, peer); AddPacket<PacketObjectTrap>(&packets, peer); AddPacket<PacketContainer>(&packets, peer); AddPacket<PacketDoorDestination>(&packets, peer); AddPacket<PacketDoorState>(&packets, peer); AddPacket<PacketMusicPlay>(&packets, peer); AddPacket<PacketVideoPlay>(&packets, peer); AddPacket<PacketConsoleCommand>(&packets, peer); AddPacket<PacketScriptLocalShort>(&packets, peer); AddPacket<PacketScriptLocalFloat>(&packets, peer); AddPacket<PacketScriptMemberShort>(&packets, peer); AddPacket<PacketScriptMemberFloat>(&packets, peer); AddPacket<PacketScriptGlobalShort>(&packets, peer); AddPacket<PacketScriptGlobalFloat>(&packets, peer); }