#ifndef GAME_MWWORLD_MWSTORE_H #define GAME_MWWORLD_MWSTORE_H #include #include #include "store.hpp" namespace MWWorld { class MWStore : public AutoCalc::StoreCommon { const MWWorld::Store& mGmst; const MWWorld::Store &mSpells; public: MWStore(); ~MWStore(); virtual int findGmstInt(const std::string& name) const; virtual float findGmstFloat(const std::string& name) const; virtual const ESM::Skill *findSkill(int index) const; virtual const ESM::MagicEffect* findMagicEffect(int id) const; virtual void getSpells(std::vector& spells); }; } #endif // GAME_MWWORLD_MWSTORE_H