#ifndef GAME_MWCLASS_CREATURE_H #define GAME_MWCLASS_CREATURE_H #include "../mwworld/class.hpp" namespace MWClass { class Creature : public MWWorld::Class { public: virtual MWMechanics::CreatureStats& getCreatureStats (const MWWorld::Ptr& ptr) const; ///< Return creature stats static void registerSelf(); }; } #endif