#include #include "PacketObjectSpawn.hpp" using namespace mwmp; PacketObjectSpawn::PacketObjectSpawn(RakNet::RakPeerInterface *peer) : ObjectPacket(peer) { packetID = ID_OBJECT_SPAWN; hasCellData = true; } void PacketObjectSpawn::Object(BaseObject &baseObject, bool send) { ObjectPacket::Object(baseObject, send); RW(baseObject.position, send); RW(baseObject.summonDuration, send); RW(baseObject.isSummon, send); if (baseObject.isSummon) { RW(baseObject.master.isPlayer, send); if (baseObject.master.isPlayer) { RW(baseObject.master.guid, send); } else { RW(baseObject.master.refId, send, true); RW(baseObject.master.refNum, send); RW(baseObject.master.mpNum, send); } } }