#ifndef OPENMW_OBJECTPROCESSOR_HPP #define OPENMW_OBJECTPROCESSOR_HPP #include #include #include #include #include "Script/Script.hpp" #include "Player.hpp" namespace mwmp { class ObjectProcessor : public BasePacketProcessor { public: virtual void Do(ObjectPacket &packet, Player &player, BaseObjectList &objectList); static bool Process(RakNet::Packet &packet, BaseObjectList &objectList) noexcept; }; } #endif //OPENMW_OBJECTPROCESSOR_HPP