#ifndef OPENMW_PROCESSORPLAYERREPUTATION_HPP #define OPENMW_PROCESSORPLAYERREPUTATION_HPP #include "../PlayerProcessor.hpp" namespace mwmp { class ProcessorPlayerReputation : public PlayerProcessor { public: ProcessorPlayerReputation() { BPP_INIT(ID_PLAYER_REPUTATION) } void Do(PlayerPacket &packet, Player &player) override { Script::Call(player.getId()); } }; } #endif //OPENMW_PROCESSORPLAYERREPUTATION_HPP