#include "classes.hpp" #include "activator.hpp" #include "creature.hpp" #include "npc.hpp" #include "weapon.hpp" #include "armor.hpp" #include "potion.hpp" #include "apparatus.hpp" #include "book.hpp" #include "clothing.hpp" #include "container.hpp" #include "door.hpp" #include "ingredient.hpp" #include "creaturelevlist.hpp" #include "itemlevlist.hpp" #include "light.hpp" #include "lockpick.hpp" #include "misc.hpp" #include "probe.hpp" #include "repair.hpp" #include "static.hpp" #include "bodypart.hpp" namespace MWClass { void registerClasses() { Activator::registerSelf(); Creature::registerSelf(); Npc::registerSelf(); Weapon::registerSelf(); Armor::registerSelf(); Potion::registerSelf(); Apparatus::registerSelf(); Book::registerSelf(); Clothing::registerSelf(); Container::registerSelf(); Door::registerSelf(); Ingredient::registerSelf(); CreatureLevList::registerSelf(); ItemLevList::registerSelf(); Light::registerSelf(); Lockpick::registerSelf(); Miscellaneous::registerSelf(); Probe::registerSelf(); Repair::registerSelf(); Static::registerSelf(); BodyPart::registerSelf(); } }