#include "extensions.hpp" /* Start of tes3mp addition Include additional headers for multiplayer purposes */ #include "../mwmp/Main.hpp" #include "../mwmp/Networking.hpp" #include "../mwmp/ObjectList.hpp" #include "../mwmp/ScriptController.hpp" /* End of tes3mp addition */ #include #include #include #include #include #include "../mwbase/environment.hpp" #include "../mwbase/world.hpp" #include "../mwbase/soundmanager.hpp" #include "../mwbase/windowmanager.hpp" #include "../mwworld/inventorystore.hpp" #include "../mwworld/class.hpp" #include "interpretercontext.hpp" #include "ref.hpp" namespace MWScript { namespace Sound { template class OpSay : public Interpreter::Opcode0 { public: virtual void execute (Interpreter::Runtime& runtime) { MWWorld::Ptr ptr = R()(runtime); MWScript::InterpreterContext& context = static_cast (runtime.getContext()); std::string file = runtime.getStringLiteral (runtime[0].mInteger); runtime.pop(); std::string text = runtime.getStringLiteral (runtime[0].mInteger); runtime.pop(); MWBase::Environment::get().getSoundManager()->say (ptr, file); if (MWBase::Environment::get().getWindowManager ()->getSubtitlesEnabled()) context.messageBox (text); } }; template class OpSayDone : public Interpreter::Opcode0 { public: virtual void execute (Interpreter::Runtime& runtime) { MWWorld::Ptr ptr = R()(runtime); runtime.push (MWBase::Environment::get().getSoundManager()->sayDone (ptr)); } }; class OpStreamMusic : public Interpreter::Opcode0 { public: virtual void execute (Interpreter::Runtime& runtime) { std::string sound = runtime.getStringLiteral (runtime[0].mInteger); runtime.pop(); /* Start of tes3mp addition Send an ID_MUSIC_PLAY packet every time new music is streamed through a script */ mwmp::ObjectList *objectList = mwmp::Main::get().getNetworking()->getObjectList(); objectList->reset(); objectList->packetOrigin = ScriptController::getPacketOriginFromContextType(runtime.getContext().getContextType()); objectList->addMusicPlay(sound); objectList->sendMusicPlay(); /* End of tes3mp addition */ MWBase::Environment::get().getSoundManager()->streamMusic (sound); } }; class OpPlaySound : public Interpreter::Opcode0 { public: virtual void execute (Interpreter::Runtime& runtime) { std::string sound = runtime.getStringLiteral (runtime[0].mInteger); runtime.pop(); MWBase::Environment::get().getSoundManager()->playSound(sound, 1.0, 1.0, MWSound::Type::Sfx, MWSound::PlayMode::NoEnv); } }; class OpPlaySoundVP : public Interpreter::Opcode0 { public: virtual void execute (Interpreter::Runtime& runtime) { std::string sound = runtime.getStringLiteral (runtime[0].mInteger); runtime.pop(); Interpreter::Type_Float volume = runtime[0].mFloat; runtime.pop(); Interpreter::Type_Float pitch = runtime[0].mFloat; runtime.pop(); MWBase::Environment::get().getSoundManager()->playSound(sound, volume, pitch, MWSound::Type::Sfx, MWSound::PlayMode::NoEnv); } }; template class OpPlaySound3D : public Interpreter::Opcode0 { bool mLoop; public: OpPlaySound3D (bool loop) : mLoop (loop) {} virtual void execute (Interpreter::Runtime& runtime) { MWWorld::Ptr ptr = R()(runtime); std::string sound = runtime.getStringLiteral (runtime[0].mInteger); runtime.pop(); MWBase::Environment::get().getSoundManager()->playSound3D(ptr, sound, 1.0, 1.0, MWSound::Type::Sfx, mLoop ? MWSound::PlayMode::LoopRemoveAtDistance : MWSound::PlayMode::Normal); } }; template class OpPlaySoundVP3D : public Interpreter::Opcode0 { bool mLoop; public: OpPlaySoundVP3D (bool loop) : mLoop (loop) {} virtual void execute (Interpreter::Runtime& runtime) { MWWorld::Ptr ptr = R()(runtime); std::string sound = runtime.getStringLiteral (runtime[0].mInteger); runtime.pop(); Interpreter::Type_Float volume = runtime[0].mFloat; runtime.pop(); Interpreter::Type_Float pitch = runtime[0].mFloat; runtime.pop(); MWBase::Environment::get().getSoundManager()->playSound3D(ptr, sound, volume, pitch, MWSound::Type::Sfx, mLoop ? MWSound::PlayMode::LoopRemoveAtDistance : MWSound::PlayMode::Normal); } }; template class OpStopSound : public Interpreter::Opcode0 { public: virtual void execute (Interpreter::Runtime& runtime) { MWWorld::Ptr ptr = R()(runtime); std::string sound = runtime.getStringLiteral (runtime[0].mInteger); runtime.pop(); MWBase::Environment::get().getSoundManager()->stopSound3D (ptr, sound); } }; template class OpGetSoundPlaying : public Interpreter::Opcode0 { public: virtual void execute (Interpreter::Runtime& runtime) { MWWorld::Ptr ptr = R()(runtime); int index = runtime[0].mInteger; runtime.pop(); bool ret = MWBase::Environment::get().getSoundManager()->getSoundPlaying ( ptr, runtime.getStringLiteral (index)); // GetSoundPlaying called on an equipped item should also look for sounds played by the equipping actor. if (!ret && ptr.getContainerStore()) { MWWorld::Ptr cont = MWBase::Environment::get().getWorld()->findContainer(ptr); if (!cont.isEmpty() && cont.getClass().hasInventoryStore(cont) && cont.getClass().getInventoryStore(cont).isEquipped(ptr)) { ret = MWBase::Environment::get().getSoundManager()->getSoundPlaying ( cont, runtime.getStringLiteral (index)); } } runtime.push(ret); } }; void installOpcodes (Interpreter::Interpreter& interpreter) { interpreter.installSegment5 (Compiler::Sound::opcodeSay, new OpSay); interpreter.installSegment5 (Compiler::Sound::opcodeSayDone, new OpSayDone); interpreter.installSegment5 (Compiler::Sound::opcodeStreamMusic, new OpStreamMusic); interpreter.installSegment5 (Compiler::Sound::opcodePlaySound, new OpPlaySound); interpreter.installSegment5 (Compiler::Sound::opcodePlaySoundVP, new OpPlaySoundVP); interpreter.installSegment5 (Compiler::Sound::opcodePlaySound3D, new OpPlaySound3D (false)); interpreter.installSegment5 (Compiler::Sound::opcodePlaySound3DVP, new OpPlaySoundVP3D (false)); interpreter.installSegment5 (Compiler::Sound::opcodePlayLoopSound3D, new OpPlaySound3D (true)); interpreter.installSegment5 (Compiler::Sound::opcodePlayLoopSound3DVP, new OpPlaySoundVP3D (true)); interpreter.installSegment5 (Compiler::Sound::opcodeStopSound, new OpStopSound); interpreter.installSegment5 (Compiler::Sound::opcodeGetSoundPlaying, new OpGetSoundPlaying); interpreter.installSegment5 (Compiler::Sound::opcodeSayExplicit, new OpSay); interpreter.installSegment5 (Compiler::Sound::opcodeSayDoneExplicit, new OpSayDone); interpreter.installSegment5 (Compiler::Sound::opcodePlaySound3DExplicit, new OpPlaySound3D (false)); interpreter.installSegment5 (Compiler::Sound::opcodePlaySound3DVPExplicit, new OpPlaySoundVP3D (false)); interpreter.installSegment5 (Compiler::Sound::opcodePlayLoopSound3DExplicit, new OpPlaySound3D (true)); interpreter.installSegment5 (Compiler::Sound::opcodePlayLoopSound3DVPExplicit, new OpPlaySoundVP3D (true)); interpreter.installSegment5 (Compiler::Sound::opcodeStopSoundExplicit, new OpStopSound); interpreter.installSegment5 (Compiler::Sound::opcodeGetSoundPlayingExplicit, new OpGetSoundPlaying); } } }