#include "PacketPlayerReputation.hpp" #include using namespace mwmp; PacketPlayerReputation::PacketPlayerReputation(RakNet::RakPeerInterface *peer) : PlayerPacket(peer) { packetID = ID_PLAYER_REPUTATION; } void PacketPlayerReputation::Packet(RakNet::BitStream *newBitstream, bool send) { PlayerPacket::Packet(newBitstream, send); RW(player->npcStats.mReputation, send); }