<?xml version="1.0" encoding="UTF-8"?> <MyGUI type="Layout"> <Widget type="ExposedWindow" skin="MW_Window_Pinnable" layer="Windows" position="0 0 600 300" name="_Main"> <Property key="MinSize" value="40 40"/> <Widget type="Widget" skin="" position="0 0 224 223" align="Left Top" name="LeftPane"> <!-- Player encumbrance --> <Widget type="MWDynamicStat" skin="MW_ChargeBar_Blue" position="8 8 212 24" name="EncumbranceBar" align="Left Top HStretch"> </Widget> <!-- Avatar --> <Widget type="Widget" skin="MW_Box" position="8 38 212 185" name="Avatar" align="Left Top Stretch"> <Widget type="ImageBox" skin="ImageBox" position="0 0 212 161" align="Stretch" name="AvatarImage"> <UserString key="ToolTipType" value="AvatarItemSelection"/> </Widget> <Widget type="TextBox" skin="ProgressText" position="0 161 212 24" align="HStretch Bottom" name="ArmorRating"> <Property key="NeedMouse" value="false"/> </Widget> </Widget> </Widget> <Widget type="Widget" skin="" position="228 0 350 223" align="Left Top" name="RightPane"> <!-- Items in inventory --> <Widget type="ItemView" skin="MW_ItemView" position="0 38 350 185" name="ItemView" align="Left Top Stretch"> </Widget> <!-- Categories --> <Widget type="HBox" position="0 8 350 24" align="Left Top HStretch" name="Categories"> <Widget type="AutoSizedButton" skin="MW_Button" position="0 0 60 24" name="AllButton"> <Property key="Caption" value="#{sAllTab}"/> </Widget> <Widget type="AutoSizedButton" skin="MW_Button" position="0 0 60 24" name="WeaponButton"> <Property key="Caption" value="#{sWeaponTab}"/> </Widget> <Widget type="AutoSizedButton" skin="MW_Button" position="0 0 60 24" name="ApparelButton"> <Property key="Caption" value="#{sApparelTab}"/> </Widget> <Widget type="AutoSizedButton" skin="MW_Button" position="0 0 60 24" name="MagicButton"> <Property key="Caption" value="#{sMagicTab}"/> </Widget> <Widget type="AutoSizedButton" skin="MW_Button" position="0 0 60 24" name="MiscButton"> <Property key="Caption" value="#{sMiscTab}"/> </Widget> </Widget> </Widget> </Widget> </MyGUI>