#include "loadsndg.hpp" namespace ESM { void SoundGenerator::load(ESMReader &esm) { esm.getHNT(type, "DATA", 4); creature = esm.getHNOString("CNAM"); sound = esm.getHNOString("SNAM"); } void SoundGenerator::save(ESMWriter &esm) { esm.writeHNT("DATA", type, 4); esm.writeHNOString("CNAM", creature); esm.writeHNOString("SNAM", sound); } }